Thought I would give an update on my experience with processing and agency. After 10+ hours of tutorials this past weekend my confidence in becoming well versed in code is fairly high. Gabriel taught us how to begin to think about the problem and understanding the process of building on small steps in order to […]

Posted at 8:32 am on October 18, 2011 | Leave a comment | Filed Under: Uncategorized | Continue reading

more reading…

First off, thanks to Gabriel Morales for the extensive suggested reading list. I definitely will not be short of reading material for the quarter. Below are a few that I’ve found interest in. Most have to do with processing, which I am excited to be learning. Others that I have selected are to help further […]

Posted at 3:13 am on October 15, 2011 | Leave a comment | Filed Under: Literature, Thesis | Continue reading


Paul Taylor is a M.Arch student at the Newschool of Architecture and Design. He is currently studying emerging technologies, spacial perception, and the merging of digital and physical realities. He has previously worked in material science research at the Center for Advanced Vehicular Systems (CAVS) at Mississippi State University while receiving his B.S. in Mechanical Engineering and as a graduate assistant under Dr. Mark Horstemeyer. At CAVS he gained experience in experimental material testing systems, participated on the 1st place winning ChallengeX (now called EcoCAR) team, and was the lead graduate researcher for DOD and DOE materials research projects. After a brief period at MSU's College of Architecture, Art and Design, Paul moved to San Diego to attend NSAD's graduate architecture program. While in San Diego he has worked for architects Jared Bradley and Teddy Cruz. Paul is currently in his thesis year of study at NSAD where his topic focuses on digitally augmented urbanism.

"The contemporary city is constituted by multiple overlapping, intermixing realities, articulated between built form and imagined space, individuated experience and collective memory, embodied sensation and digital mediation. Often, these multiple realities are invisible or illegible in physical space, with certain narratives dominating particular environments. However, realities always leave traces, to be excavated or constructed." The Mixed-Reality City